A live, group game in which participants join an imagined society called Tomorrowland.
Presented with automation or climate-change related predicaments, participants debate and then vote between two policy options. The winning option is enacted, we jump forward in time, and based on their choices, face a new situation.
At the end of a twenty-year period, the group's decisions have guided Tomorrowland to one of four potential futures.
Future Perfect engaged the public in an imaginative and fun environment where they could learn about the complexity of tech & environment policy, with the goal of driving participants to become advocates for these type of policies in their local jurisdictions.


A real predicament from the game: the year is 2018, and Tomorrowland must decide how to regulate A.I.

The four futures participants could reach — mapped across axes of abundance, scarcity, equality, and hierarchy.
I've never seen anything quite like it. I loved how engaged people were in policy, the gamification of wonkiness. Fun and impactful.